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Found 130 items.
  • PEMBELAJARAN MENGGUNAKAN AUGMENT REALITY UNTUK ANAK USIA DINI DI INDONESIA

    Ailsa Salsabila Cahyaningtyas
    20-37
    2020-08-31
    Abstract View: 0 | PDF Download: 198
  • Pengaruh Model Pembelajaran Pdeode Berbasis Teaching Factory Terhadap Keterampilan Dan Kemampuan Penalaran Formal: Studi Pilot

    Ayu Sarwendah, Muhajir Muhajir, Sunardjo Sunardjo
    111-117
    2022-10-01
    Abstract View: 0 | PDF (Bahasa Indonesia) Download: 59
  • Rethinking Learning Assessment in Lifelong Education: The Relationship Between Educational Technology and the Sustainable Development Goals Bahasa Indonesia

    Syafaruddin, Ade Aransyah, Undang Rosidin, Rabiyatul Siregar, Handoko
    467-480
    2026-07-31
    Abstract View: 0 | pdf Download: 5
  • Enhancing Artificial Intelligence Literacy for AI-Integrated Social Studies Teaching Bahasa Indonesia

    Muhammad Mona Adha, Pujiati, Irma Lusi Nugraheni, Nikki Tri Sakung, Dayu Rika Perdana
    514-523
    2026-07-31
    Abstract View: 0 | pdf Download: 3
  • Effects of The Application of Logic Gate Simulator Media in Improving The Results and Learning Activities of XI Grade Vocational High School Students

    Akmal Nur, Herpratiwi Herpratiwi, Rangga Firdaus
    287-297
    2025-04-26
    Abstract View: 0 | PDF Download: 137
  • Pendidikan Agama Islam Dalam Kerangka Kemajuan Teknologi Digital

    Elsa Fara Meida
    95-103
    2022-04-17
    Abstract View: 0 | PDF (Bahasa Indonesia) Download: 144
  • Utilization of Kepler.gl in the Development of a Digital Geography Learning Module on Population Density

    Corrie Teresia Purba, Purwanto, Sumarmi, Moh. Wahyu Kurniawan Zain
    643-658
    2026-10-31
    Abstract View: 0 | pdf Download: 0
  • Pengaruh Metode Pembelajaran Demonstrasi Terhadap Hasil Belajar Siswa Kelas X pada Mata Pelajaran Fiqih

    Sarfiah Sarfiah, Restu Wibawa, Ary Purmadi
    201-207
    2021-10-18
    Abstract View: 0 | PDF (BAHASA INDONESIA) Download: 67
  • Pengaruh Media KOKAMI (Kotak Dan Kartu Misteri) Terhadap Hasil Belajar Pada Mata Pelajaran IPS

    Nuril Mu'minah, Ary Purmadi
    104-110
    2022-04-17
    Abstract View: 0 | PDF (Bahasa Indonesia) Download: 71
  • Pengembangan Bahan Ajar Interaktif Blended Learning Melalui Website Canva Mata Pelajaran Penjaskesorkes

    Achmad Syahrizaldy, Marianus Subandowo, Hari Karyono
    41-50
    2023-01-20
    Abstract View: 0 | Download: 0 PDF (Bahasa Indonesia) Download: 96
  • Adapting the Bebras Challenge into an Educational Game for Learning Computational Thinking and Assessing Its Usability

    Sukirman Sukirman, Irma Yuliana, Fakhri Aulia Wildan Ramadhan
    124-135
    2026-01-31
    Abstract View: 0 | pdf Download: 32
  • A Literature Review on Smart Education Management: Integrating Artificial Intelligence and Digital Leadership for Institutional Innovation English

    Parosil Mabsus, Handoko, Hasan Hariri
    317-328
    2026-04-27
    Abstract View: 0 | pdf Download: 0
  • Penerapan Media Pembelajaran pada Materi Memformat Dokumen Pengolah Kata di SMK Negeri 17 Samarinda

    Andi Rustandi, Muhammad Luthfi Anwar
    8-16
    2021-04-14
    Abstract View: 0 | PDF (BAHASA INDONESIA) Download: 56
  • E-Book With a Realistic Mathematics Education Approach Helped by Smart Apps Creator to Improve Students' Problem Solving Abilities

    Puput Diana Putri, Fevi Rahmawati Suwanto
    515-523
    2025-07-30
    Abstract View: 0 | PDF Download: 71
  • Development of Image Series Media in Text Descriptive to Improve English Speaking Skills

    Ernaeni Ernaeni, Herpratiwi Herpratiwi, Muhammad Sukirlan
    521-529
    2023-07-15
    Abstract View: 0 | PDF Download: 104
  • Perancangan Pelatihan Book Digital Emaze Sebagai Sumber Belajar Peserta Didik Untuk Guru Abad 21 di Kota Bandar Lampung

    Heldawati Heldawati, Dwi Yulianti, Nurhanurawati Nurhanurawati, Muhammad Nurwahidin, Riswandi Riswandi
    296-306
    2023-04-20
    Abstract View: 0 | PDF (Bahasa Indonesia) Download: 69
  • IMPLEMENTASI PAMERAN FOTOGRAFI BERBASIS PROJECT BASED LEARNING PROGRAM STUDI TEKNOLOGI PENDIDIKAN DI MATARAM

    Husein Baysha, Endah Resnandari Puji Astuti
    40-51
    2016-10-10
    Abstract View: 0 | PDF Download: 47
  • Pemanfaatan Mentimeter dalam Pembelajaran Pelatihan Daring untuk Meningkatkan Interaksi Peserta

    Aldy Hermawan, Laksmi Dewi
    111-121
    2023-01-20
    Abstract View: 0 | PDF (Bahasa Indonesia) Download: 101
  • EFEKTIVITAS MODULAR INSTRUCTION DI PROGRAM STUDI TEKNOLOGI PENDIDIKAN IKIP MATARAM

    Hastuti Diah Ikawati
    44-49
    2017-04-10
    Abstract View: 0 | PDF Download: 29
  • Pengembangan Media E-Booklet Pembelajaran Berbasis Flipbook Maker pada Materi Identifikasi Karir Siswa

    Syifa Dwi Hendrianti, Sholeh Hidayat, Suherman Suherman
    178-184
    2021-10-18
    Abstract View: 0 | Download: 0 E-Booklet Pembelajaran Download: 0 PDF (BAHASA INDONESIA) Download: 189
  • Pengembangan Podcast dengan Model Addie pada Materi Cerita Rakyat Sebagai Sumber Belajar Berbasis Audio

    Zam Zam Jamaludin, Erwin Rahayu Saputra
    120-127
    2021-10-18
    Abstract View: 0 | PDF (BAHASA INDONESIA) Download: 99
  • Pengembangan Desain Blended Learning Berbasis Google Classroom untuk Pendidikan Karakter

    Chusnatin Ariyanti, Achmad Noor Fatirul, Atiqoh Atiqoh
    269-282
    2022-10-01
    Abstract View: 0 | PDF (Bahasa Indonesia) Download: 77
  • Evaluation of The Digital Learning Transition: A Qualitative Study of Its Design, Procedures, and Implementation Bahasa Indonesia

    Ali Rosad, Hernani, Didi Sudarmansyah, Rabiyatul Adawiyah Siregar, Handoko
    481-497
    2026-07-31
    Abstract View: 0 | pdf Download: 4
  • Pengembangan E-Modul Dengan Pendekatan Pendidikan Matematika Realistik (PMR) Untuk Meningkatkan Kemampuan Pemecahan Masalah Matematis

    Heldawati Heldawati, Dwi Yulianti, Nurhanurawati Nurhanurawati
    356-363
    2023-04-20
    Abstract View: 0 | PDF (Bahasa Indonesia) Download: 165
  • Efektivitas Penggunaan Aplikasi Kahoot pada Proses Evaluasi Pembelajaran Siswa Kelas IV SD MI NU Ngingas Kabupaten Sidoarjo

    Nina Indriani
    81-87
    2022-04-17
    Abstract View: 0 | PDF (Bahasa Indonesia) Download: 125
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About the Journal | JTP UNDIKMA

Keywords

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  • Penerapan Model Pembelajaran Inkuiri Berbasis Google Classroom untuk Meningkatkan Kemampuan Berfikir Kritis dan Aktivitas Belajar PAI dan Budi Pekerti pada Peserta Didik SMA Negeri 1 Selong
    126
  • Analysis of Image–Text Relationships for Developing a Holistic Rubric in Digital Comic Creation
    13
  • Strategi Peningkatan Mutu Melalui Kurikulum Merdeka di Perguruan Tinggi Swasta (Descriptive Study di Prodi Manajemen Undikma)
    12
  • Development of a Self-Control-Based Psychoeducation Website to Reduce Online Game Addiction in Vocational School Students
    11
  • Analysis of Students’ Science Process Skills Through Inquiry-Based Learning (IBL) in Elementary School
    11

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Accreditation SINTA 3 based on the Decree of the Directorate General of Higher Education, Research, and Technology of Indonesi Number: 0173/C3/DT.05.00/2025

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