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Found 164 items.
  • Developing a Web-Based Application to Support Student Behavior Monitoring in Vocational Education

    Hesti Dahlan, Herry Sujaini, Muhammad Basri, Aunurrahman, Urai Salam
    648-658
    2026-04-05
    DOI : 10.33394/jp.v13i2.19411 Abstract View : 0 PDF downloads: 4
  • Development of a RADEC-Based E-LKPD Using Liveworkaheets for Thermochemistry Learning

    Nadila Putri, Erviyenni Erviyenni, Putri Adita Wulandari
    1349-1359
    2025-10-25
    DOI : 10.33394/jp.v12i4.17957 Abstract View : 0 PDF downloads: 34
  • Development of Ethnoscience-Based Learning on Bugis Traditional Food in The 4th Grade IPAS Textbook in Elementary Schools

    Dhea Adela, Joko Suprapmanto, Nurhayati Sehab
    1-11
    2025-01-21
    DOI : 10.33394/jp.v12i1.13527 Abstract View : 0 PDF downloads: 75
  • Development of Interactive Multimedia Narrative Text (Medtenar) and Its Effectiveness in Enhancing Elementary Students’ Reading Comprehension

    Lintang Ardipratiwi, Andarini Permata Cahyaningtyas
    476-487
    2026-04-05
    DOI : 10.33394/jp.v13i2.19903 Abstract View : 0 PDF downloads: 2
  • Pengembangan Video Pembelajaran Desain Grafis untuk Buku Digital Interaktif bagi Siswa Tunarungu

    Mursalat Mursalat, Eveline Siregar, Indina Tarjiah
    589-597
    2023-04-07
    DOI : 10.33394/jp.v10i2.7073 Abstract View : 0 PDF (BAHASA INDONESIA) downloads: 140
  • Developing Immersive Augmented Reality Applications on Spatial Geometry Materials for Junior High School Slow Learners

    Khairina Aqilah Rilend Putri, Pamuji, Siti Masitoh
    1206-1216
    2026-07-12
    DOI : 10.33394/jp.v13i3.20737 Abstract View : 0 PDF downloads: 1
  • The Profile of Creative Thinking Skills of Junior High School Students in Science Learning About Alternative Energy

    Fitri Amaliyah, Supeno Supeno, Sri Wahyuni
    675-682
    2023-07-17
    DOI : 10.33394/jp.v10i3.7444 Abstract View : 0 PDF (ENGLISH) downloads: 48
  • Digital-Based Learning Evaluation Model for High School Students

    Ahmad Subhan Roza, Asih Fitriana Dewi, Sri Wahyuni
    727-736
    2024-10-21
    DOI : 10.33394/jp.v11i4.12826 Abstract View : 0 Model Evaluasi Pembelajaran Digital bagi Siswa Sekolah Menengah Atas (SMA) downloads: 0 PDF downloads: 109
  • Trends and Perspectives in Web-Based Science Learning Research: Evidence from 2015–2025

    Syifa Khairina Akhlida, Siswanto Siswanto, Ahmad Muhlisin
    211-221
    2026-01-07
    DOI : 10.33394/jp.v13i1.18331 Abstract View : 0 PDF downloads: 27
  • Development of Augmented Reality-Based Financial Management Learning Module to Enhance Student Engagement

    Sondang Aida Silalahi, Haryadi Haryadi, Weny Nurwendari, Rini Herliani, Haryani Pratiwi Sitompul
    926-937
    2025-07-25
    DOI : 10.33394/jp.v12i3.15447 Abstract View : 0 PDF downloads: 44
  • Unpacking Physics Teachers’ Perceptions of Assessment and the Challenges of Classroom Implementation: Insights from Bengkayang District, Indonesia

    Demei Duti, Judyanto Sirait, Naim Sulaiman
    1296-1306
    2026-07-12
    DOI : 10.33394/jp.v13i3.19489 Abstract View : 0 PDF downloads: 2
  • Development of Augmented Reality Media using Gender-Based Tri Hita Karana to Facilitate Students' Liability towards Local Culture

    I Putu Eka Indrawan, I Made Sutajaya, I Wayan Suja
    737-749
    2024-10-21
    DOI : 10.33394/jp.v11i4.12945 Abstract View : 0 PDF downloads: 47
  • Development of the “TeachABK” Big Book to Improve the Speaking Skills of Children with Speech Delay

    Reni Fadhilah, Sovi Amalia, Aunia Shifni El Wardah, Ratna Nulinnaja
    846-856
    2026-04-05
    DOI : 10.33394/jp.v13i2.19379 Abstract View : 0 PDF downloads: 3
  • Pengembangan Multimedia Interaktif Macromedia Flash Berbasis Keterampilan Berfikir Kritis pada Pembelajaran IPA di Sekolah Dasar

    Fitri Daniar, Prima Mutia Sari
    646-654
    2022-10-21
    DOI : 10.33394/jp.v9i4.5463 Abstract View : 0 PDF (BAHASA INDONESIA) downloads: 93 PENGEMBANGAN MEDIA PEMBELAJARAN MACROMEDIA FLASH BERBASIS KETERAMPILAN BERFIKIR KRITIS PADA PEMBELAJARAN IPA DI KELAS 2 SEKOLAH DASAR downloads: 0
  • Revitalization of Sundanese Language in Elementary Education Through Culinary Thematic Board Game Design

    Gricelda Khalilah Fatmanto, Martiyadi Nurhidayat, Nurul Fitriana Bahri
    680-690
    2025-07-25
    DOI : 10.33394/jp.v12i3.15703 Abstract View : 0 PDF downloads: 86
  • Development and Validation of "Merdeka": An Augmented Reality-Based Board Game for Indonesian History Learning

    Grace Levina Dewi, Mikhael Setiawan, Alan David Prayogi
    31-42
    2026-01-06
    DOI : 10.33394/jp.v13i1.18285 Abstract View : 0 PDF downloads: 32
  • Meningkatkan Hasil Belajar Atletik Lari Jarak Pendek Melalui Bermain Dengan Media Bilah Bambu Bagi Siswa Kelas IV SD Negeri Gerintuk

    Sukarman Sukarman
    319-325
    2022-04-05
    DOI : 10.33394/jp.v9i2.4796 Abstract View : 0 PDF (BAHASA INDONESIA) downloads: 41
  • Pola Implementasi Program Kursus Bahasa Inggris Berbasis Masyarakat dalam Meningkatkan Kompetensi Warga Belajar

    Ratna Ayu Komalasari, M A Rizka, Wayan Tamba
    322-329
    2020-10-01
    DOI : 10.33394/jp.v7i4.2860 Abstract View : 0 PDF (BAHASA INDONESIA) downloads: 30
  • Developing An Interactive Chemistry E-module Based on Problem-based Learning to Improve Critical Thinking Skills of High School Students

    Andalia Asmi, Saronom Silaban, Ramlan Silaban
    94-101
    2024-01-10
    DOI : 10.33394/jp.v11i1.9875 Abstract View : 0 PDF downloads: 158
  • Pengembangan Bahan Ajar Digital dengan Pendekatan Collaborative Learning Menggunakan Padlet untuk Meningkatkan Writing Skills Siswa

    Ahmad Lazuardi Al-Fitrie, Etin Solihatin, Cecep Kustandi
    1045-1054
    2023-10-17
    DOI : 10.33394/jp.v10i4.9060 Abstract View : 0 PDF (BAHASA INDONESIA) downloads: 230
  • Development of PBL-Based Interactive LKPD to Improve Elementary Students' Critical Thinking Skills in Science Learning

    Suradi Suradi, Srihandono Budi Prastowo, Moh. Sutomo
    300-311
    2024-04-22
    DOI : 10.33394/jp.v11i2.10034 Abstract View : 0 PDF downloads: 85
  • Transforming Local History Learning Through Wordwall Media in The Digital Era 4.0

    Devita Sari Sagala, Ajat Sudrajat
    1360-1368
    2025-10-25
    DOI : 10.33394/jp.v12i4.17079 Abstract View : 0 PDF downloads: 29
  • Development of Augmented Reality Integrated Handouts for Strengthening Independence Character of Junior High School

    Nur Alfiyani, Anik Widiastuti, Muhammad Syawaludin
    513-522
    2025-04-25
    DOI : 10.33394/jp.v12i2.15327 Abstract View : 0 PDF downloads: 51
  • Development of An E-Pocket Book Using The Canva Application to Train Students Scientific Literacy Skills

    Siti Komaria, Ismul Mauludin Al habib, Hanif Rafika Putri
    424-433
    2025-04-25
    DOI : 10.33394/jp.v12i2.14810 Abstract View : 0 PDF downloads: 87
  • BEDIPOLI : Implementing an Educational Game Monopoly to Enhance Digital Ethics Among Elementary School Students in Purwakarta, Indonesia

    Putri Ade Novianti, Rizki Hikmawan, Hisny Fajrussalam
    119-129
    2025-01-21
    DOI : 10.33394/jp.v12i1.13654 Abstract View : 0 PDF downloads: 98 Dataset new downloads: 0 BEDIPOLI: Implementing an Educational Game Monopoly to Enhance Digital Ethics Among Elementary School Students in Purwakarta downloads: 0 BEDIPOLI MEDIA DESIGN downloads: 0
126 - 150 of 164 items << < 1 2 3 4 5 6 7 > >> 

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Keywords

teacher-parent communication inclusive education children with special needs digital readiness thematic analysis whatsapp limitations naturalist intelligence early childhood environment-based learning early childhood education intelligence development augmented reality learning media unity in diversity student understanding creative thinking engineering design process ipas digital module elementary school tiktok educational video stage makeup vocational education assemblr edu traditional musical instruments music education cultural heritage student worksheets socio-scientific inquiry based learning critical thinking skills coordination system differentiated instruction teacher perceptions systematic literature review merdeka curriculum social meaning cultural meaning sociology of literature literature learning tempurung natural language processing quranic verse retrieval computational thinking islamic education geometry material slow learners interactive applications project assessment instrumen creative thingking skills

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Jurnal Paedagogy
Published by Fakultas Ilmu Pendidikan dan Psikologi (FIPP)
Universitas Pendidikan Mandalika (UNDIKMA)

Accreditation SINTA 3 based on the Decree of the Directorate General of Higher Education, Research, and Technology of Indonesia Number : 10/C/C3/DT.05.00/2025

 

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