The Development of Powtoon-Based Mathematics Learning Media Oriented Toward Learning Outcomes on Cartesian Coordinate Material for Grade VIII Students Junior High School

Nashrul Khairi, Muhammad Turmuzi, Ulfa Lu’luilmaknun, Nurul Hikmah

Abstract


Mathematics is an essential subject, but some students face difficulties in learning due to the lack of engaging and innovative learning resources. However, using PowToon-based learning media in videos can be an effective alternative for distance education. This study aimed to develop PowToon-based mathematics learning media that would be valid, practical, and effective for the eighth-grade Cartesian coordinate material at SMP Negeri 13 Mataram, using the 4D research method (Define, Design, Development, Dissemination). The research resulted in an MP4 video about Cartesian Coordinate material that received a validity score of 0.82, which was considered highly valid by four validators. The product is also considered practical, with an 84.6% practicality score based on the responses of 24 students who used it for the Cartesian coordinate material. The media has proven highly effective, with a student completion rate of 83.33% during the test trial. Furthermore, the learning media is disseminated through YouTube for easy student access. Thus, PowToon-based learning media can be considered valid, practical, and effective for mathematics education.

Keywords


Learning Media; Powtoon; Cartesian Coordinate;

Full Text:

PDF

References


Akbar, S. (2013). Instrumen Perangkat Pembelajaran (2nd ed.). Bandung: Remaja Rosdakarya

Alannasir, W. (2016). Pengaruh Penggunaan Media Animasi Dalam Pembelajaran IPS. Journal of Educational Science and Technology (EST), 2(2), 81.

Anggraeni, W., & Yuniarsih, T. (2017). Dampak Tata Ruang Kantor Terhadap Efektivitas Kerja Pegawai Dinas Pendidikan Kota Bandung. Jurnal Pendidikan Manajemen Perkantoran, 2(2), 1.

Awalia, I., Pamungkas, A. S., & Alamsyah, T. P. (2019). Pengembangan Media Pembelajaran Animasi Powtoon pada Mata Pelajaran Matematika di Kelas IV SD. Kreano, Jurnal Matematika Kreatif-Inovatif, 10(1), 49–56.

Ayu, D. G., Triwoelandari, R., & Fahri, M. (2019). Media Pembelajaran Powtoon Terintegrasi Nilai-Nilai Agama pada Pembelajaran IPA untuk Mengembangkan Karakter. Al-Adzka: Jurnal Ilmiah Pendidikan Guru Madrasah Ibtidaiyah, 9(2), 65.

Fardany, M. M., & Dewi, R. M. (2020). Pengembangan Media Pembelajaran Powtoon Berbasis Pendekatan Saintifik Pada Mata Pelajaran Ekonomi. Jurnal Pendidikan Ekonomi (JUPE), 8(3), 101–108.

Febriani Putri, E. (2021). Media Pembelajaran Powtoon untuk Meningkatkan Hasil Belajar Peserta Didik pada Mata Pelajaran Ekonomi. Jurnal Penelitian Dan Pengembangan Pendidikan, 5(2), 198–205.

Khofifah, K., & Kamalia, P. U. (2022). Pengembangan Media Pembelajaran Powtoon Pada Mata Pelajaran Ekonomi Kelas Xi Ips 1 Sman 1 Cerme. Jurnal Teknologi Pendidikan (JTP), 15(2), 81.

Nor, M., Zuhdi, Z., & Asbiah, A. (2021). The Development of Learning Media Based on Powtoon in Global Warming Materials for Class XI High School. Journal of Educational Sciences, 5(2), 278.

Nuriyanti, L., Prayitno, S., Tyaningsih, R. Y., & Sarjana, K. (2022). Pengembangan Media Pembelajaran Matematika Berbasis PowToon Pada Materi Statistika. Jurnal Ilmiah Profesi Pendidikan, 7(3b), 1462–1471.

Ratnasari, N., Tadjudin, N., Syazali, M., Mujib, M., & Andriani, S. (2018). Project Based Learning (PjBL) Model on the Mathematical Representation Ability. Tadris: Jurnal Keguruan Dan Ilmu Tarbiyah, 3(1), 47.

Salsabila, N. H., Lu’luilmaknun, U., Novitasari, D., Tyaningsih, R. Y., & Ardani, R. A. (2020). Game Edukasi Pada Pembelajaran Matematika: Tanggapan Siswa Smp Berdasarkan Gender. Mathematic Education And Application Journal (META), 2(1), 25–32.

Sudjana, N. (2005). Penilaian hasil proses belajar mengajar. Bandung: PT. Remaja Rosdakarya.

Thiagarajan Sivasailam, Dorothy S. Semmel dan Melvyn I. Semmel. (1974). Instructional Development for Training Teachers of Exceptional Children. Bloomington: Indiana University.

Turmuzi, M., & Hikmah, N. (2021). Hubungan Pembelajaran Daring Google Classroom pada Masa COVID-19 dan Motivasi Belajar Terhadap Hasil Belajar Mahasiswa Pendidikan Matematika. Jurnal Cendekia: Jurnal Pendidikan Matematika, 05(02), 1512–1523.




DOI: https://doi.org/10.33394/jtp.v8i4.9391

Refbacks

  • There are currently no refbacks.


Copyright (c) 2023 Nashrul Khairi, Muhammad Turmuzi, Ulfa Lu’luilmaknun, Nurul Hikmah

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.


This Journal has been Indexed by:

Jurnal Teknologi Pendidikan

ISSN: 2656-1417 (Online)

ISSN: 2503-0620 (Print)

Published by Program Studi Teknologi Pendidikan, FIPP

Universitas Pendidikan Mandalika

Email: [email protected]

Creative Commons License
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.