Effects of Edu-Board Game-Assisted STAD on Elementary School Students' Mathematics Problem Solving: A Quasi-Experimental Study
DOI:
https://doi.org/10.33394/j-ps.v14i4.21336Keywords:
Cooperative learning, Educational board game, Mathematical problem solving, Problem-Based Learning, Student teams achievement divisionsAbstract
Mathematical problem-solving is an essential competency in elementary education, yet students often experience difficulties when solving problems involving Least Common Multiple (LCM) and Greatest Common Factor (GCF). This study compared changes in mathematical problem-solving performance between Grade IV students receiving Edu-Board Game-Assisted Student Teams Achievement Divisions (STAD) and those receiving Problem-Based Learning (PBL) supported by ice-cream-stick manipulatives. A quasi-experimental nonequivalent pretest-posttest design involved 60 students from two intact classes, with 30 students in each instructional condition. Mathematical problem-solving was assessed using five constructed-response problems based on four problem-solving stages. Both groups showed substantial improvement from pretest to posttest. The experimental group increased from a mean of 41.33 to 73.67, while the comparison group increased from 26.27 to 60.53. The groups differed significantly at baseline, t(43.76) = -4.77, p < .001. After accounting for pretest performance, the adjusted posttest difference favored the experimental condition but was not statistically significant, B = 4.04, 95% CI [-0.53, 8.60], F(1, 57) = 3.14, p = .082, partial eta squared = .052. Supplementary analysis showed higher N-Gain in the experimental group (57.12%) than in the comparison group (46.34%), t(58) = 3.30, p = .002, Cohen’s d = 0.851. These findings indicate that Edu-Board Game-Assisted STAD represents a viable active approach for elementary mathematical problem solving, although its adjusted advantage over active PBL was not statistically established.
References
Aba-Oli, Z., Koyas, K., & Husen, A. (2025). Higher-order thinking skills-oriented problem-based learning interventions in mathematics: A systematic literature review. School Science and Mathematics, 125(3), 214–231. https://doi.org/10.1111/ssm.12676
Anggoro, B. S., Dewantara, A. H., Suherman, S., Muhammad, R. R., & Saraswati, S. (2025). Effect of game-based learning on students’ mathematics high order thinking skills: A meta-analysis. Revista de Psicodidáctica, 30(1), 500158. https://doi.org/10.1016/j.psicoe.2024.500158
Asmedy, A. (2021). Perbandingan hasil belajar matematika siswa yang diajar dengan model pembelajaran possing problem berkelompok dan metode ceramah. Jurnal Inovasi, Evaluasi dan Pengembangan Pembelajaran, 1(2), 69–75. https://doi.org/10.54371/jiepp.v1i2.107
Ayari, M. A., Sellami, A., Santhosh, M. E., Naji, K. K., Al-Ali, A., & Al-Hazbi, S. M. A. (2025). From problems to performance: A systematic review of problem-based learning in K–12 mathematics. Frontiers in Education, 10, 1731307. https://doi.org/10.3389/feduc.2025.1731307
Azzahra, P. L., Rusli, R. K., & Dhania, H. (2026). Pengaruh media pembelajaran board game terhadap hasil belajar siswa kelas V sekolah dasar. Al-Kaff: Jurnal Sosial Humaniora, 4(1), 89–95. https://doi.org/10.30997/al-kaff.v4i1.20898
Barreto, D., Oyarzun, B., & Conklin, S. (2022). Integration of cooperative learning strategies in online settings. E-Learning and Digital Media, 19(6), 574–594. https://doi.org/10.1177/20427530221104187
Benavides-Varela, S., Zandonella Callegher, C., Fagiolini, B., Leo, I., Altoè, G., & Lucangeli, D. (2020). Effectiveness of digital-based interventions for children with mathematical learning difficulties: A meta-analysis. Computers & Education, 157, 103953. https://doi.org/10.1016/j.compedu.2020.103953
Bozkuş, F., Kaya, M., & Arslan, Z. (2026). Effects of game-based learning on student outcomes in mathematics education: A second-order meta-analysis. Educational Research Review, 52, 100816. https://doi.org/10.1016/j.edurev.2026.100816
Bramantha, H., & Meliandani, R. (2024). Perbedaan hasil belajar antara penggunaan model pembelajaran Course Review Horay (CRH) dengan metode ceramah pada siswa kelas III sekolah dasar. Mutiara PGSD, 1(1), 1–10. https://doi.org/10.63440/mutiarapgsd.v1i1.5
Byun, J., & Joung, E. (2018). Digital game-based learning for K–12 mathematics education: A meta-analysis. School Science and Mathematics, 118(3–4), 113–126. https://doi.org/10.1111/ssm.12271
Carbonneau, K. J., Marley, S. C., & Selig, J. P. (2013). A meta-analysis of the efficacy of teaching mathematics with concrete manipulatives. Journal of Educational Psychology, 105(2), 380–400. https://doi.org/10.1037/a0031084
Clark, D. B., Tanner-Smith, E. E., & Killingsworth, S. S. (2016). Digital games, design, and learning: A systematic review and meta-analysis. Review of Educational Research, 86(1), 79–122. https://doi.org/10.3102/0034654315582065
Coletta, V. P., & Steinert, J. J. (2020). Why normalized gain should continue to be used in analyzing preinstruction and postinstruction scores on concept inventories. Physical Review Physics Education Research, 16(1), 010108. https://doi.org/10.1103/PhysRevPhysEducRes.16.010108
Damayanti, A., Arismundar, & Tolla, I. (2025). Pengaruh penggunaan media pembelajaran interaktif terhadap minat belajar siswa. Jurnal Paris Langkis, 6(1), 62–68. https://doi.org/10.37304/jpl.v6i1.17270
Deterding, S., Dixon, D., Khaled, R., & Nacke, L. (2011). From game design elements to gamefulness: Defining “gamification.” In Proceedings of the 15th International Academic MindTrek Conference: Envisioning Future Media Environments (pp. 9–15). Association for Computing Machinery. https://doi.org/10.1145/2181037.2181040
Dondio, P., Gusev, V., & Rocha, M. (2023). Do games reduce maths anxiety? A meta-analysis. Computers & Education, 194, 104650. https://doi.org/10.1016/j.compedu.2022.104650
Drestanta, I. N., Nelvita, A. W., Priskasari, A. D., Latifa, A.-N. K., & Novianto, A. (2025). Pengembangan media board game VOKUBA (Volume Kubus dan Balok) pada pembelajaran matematika kelas V sekolah dasar. Edukasi: Jurnal Penelitian dan Artikel Pendidikan, 17(1), 577–598. https://doi.org/10.31603/edukasi.v17i1.13508
Fadda, D., Pellegrini, M., Vivanet, G., & Zandonella Callegher, C. (2022). Effects of digital games on student motivation in mathematics: A meta-analysis in K–12. Journal of Computer Assisted Learning, 38(1), 304–325. https://doi.org/10.1111/jcal.12618
Fathurrohman, M., Nindiasari, H., & Rahayu, I. (2022). A conventional and digital mathematical board game design and development for use by students in learning arithmetic. Journal on Mathematics Education, 13(4), 631–660. https://doi.org/10.22342/jme.v13i4.pp631-660
Fyfe, E. R., McNeil, N. M., Son, J. Y., & Goldstone, R. L. (2014). Concreteness fading in mathematics and science instruction: A systematic review. Educational Psychology Review, 26(1), 9–25. https://doi.org/10.1007/s10648-014-9249-3
Hake, R. R. (1999). Analyzing change/gain scores. Indiana University.
Huang, J., Cai, Y., Lv, Z., Huang, Y., & Zheng, X.-L. (2024). Toward self-regulated learning: Effects of different types of data-driven feedback on pupils’ mathematics word problem-solving performance. Frontiers in Psychology, 15, 1356852. https://doi.org/10.3389/fpsyg.2024.1356852
Kusmiyantoro, O. D., Sulianto, J., & Purnamasari, I. (2026). Studi komparasi model Problem Based Learning dan Discovery Learning ditinjau dari kemampuan pemecahan masalah matematika siswa SD N 1 Sulursari. JP3: Jurnal Pendidikan dan Profesi Pendidik, 12(1), 101–109. https://doi.org/10.26877/jp3.v12i1.547
Kyndt, E., Raes, E., Lismont, B., Timmers, F., Cascallar, E., & Dochy, F. (2013). A meta-analysis of the effects of face-to-face cooperative learning: Do recent studies falsify or verify earlier findings? Educational Research Review, 10, 133–149. https://doi.org/10.1016/j.edurev.2013.02.002
Laski, E. V., Jor’dan, J. R., Daoust, C., & Murray, A. K. (2015). What makes mathematics manipulatives effective? Lessons from cognitive science and Montessori education. SAGE Open, 5(2), 1–8. https://doi.org/10.1177/2158244015589588
Lin, Y.-T., & Cheng, C.-T. (2022). Effects of technology-enhanced board game in primary mathematics education on students’ learning performance. Applied Sciences, 12(22), 11356. https://doi.org/10.3390/app122211356
Nguyen, T. N. T., & Oanh, D. T. K. (2025). Cooperative learning and its influences on student engagement. Cogent Education, 12(1), 2513414. https://doi.org/10.1080/2331186X.2025.2513414
Nissen, J. M., Talbot, R. M., Thompson, A. N., & Van Dusen, B. (2018). Comparison of normalized gain and Cohen’s d for analyzing gains on concept inventories. Physical Review Physics Education Research, 14(1), 010115. https://doi.org/10.1103/PhysRevPhysEducRes.14.010115
Nurarini, A. G., & Mariana, N. (2024). Analisis kesulitan peserta didik berkemampuan matematis tinggi dalam menyelesaikan soal numerasi bilangan pada Asesmen Kompetensi Minimum (AKM) kelas V sekolah dasar. Jurnal Penelitian Pendidikan Guru Sekolah Dasar, 12(7), 1352–1366.
Nurmeliyanti, A., Nuraeni, R., & Puspitasari, N. (2024). Kemampuan pemecahan masalah matematis siswa yang mendapatkan pembelajaran Student Teams Achievement Division dan Problem Based Learning. Plusminus: Jurnal Pendidikan Matematika, 4(2), 385–396. https://doi.org/10.31980/plusminus.v4i2.2223
Pellegrini, M., Lake, C., Neitzel, A., & Slavin, R. E. (2021). Effective programs in elementary mathematics: A meta-analysis. AERA Open, 7, 1–29. https://doi.org/10.1177/2332858420986211
Pouw, W. T. J. L., van Gog, T., & Paas, F. (2014). An embedded and embodied cognition review of instructional manipulatives. Educational Psychology Review, 26(1), 51–72. https://doi.org/10.1007/s10648-014-9255-5
Prang, M. Y., Salajang, S. M., & Mairing, J. P. (2024). Pengaruh pendekatan Pendidikan Matematika Realistik Indonesia terhadap kemampuan pemecahan masalah matematis siswa. Kognitif: Jurnal Riset HOTS Pendidikan Matematika, 4(3). https://doi.org/10.51574/kognitif.v4i3.2033
Pólya, G. (1957). How to solve it: A new aspect of mathematical method (2nd ed.). Princeton University Press.
Rittle-Johnson, B., Star, J. R., & Durkin, K. (2020). How can cognitive-science research help improve education? The case of comparing multiple strategies to improve mathematics learning and teaching. Current Directions in Psychological Science, 29(6), 599–609. https://doi.org/10.1177/0963721420969365
Riyanto, O. R., Widyastuti, Yustitia, V., Oktaviyanthi, R., Sari, N. H. M., Izzati, N., Sukmaangara, B., Indartiningsih, D., Wibowo, A., Maharbid, D. A., & Wahid, S. (2024). Kemampuan matematis. CV. Zenius Publisher.
Roorda, G., de Vries, S., & Smale-Jacobse, A. E. (2024). Using lesson study to help mathematics teachers enhance students’ problem-solving skills with teaching through problem solving. Frontiers in Education, 9, 1331674. https://doi.org/10.3389/feduc.2024.1331674
Safitri, W. C. D. (2019). Efektivitas media board game terhadap kemampuan pemecahan masalah pada pembelajaran tematik di SD. Mimbar PGSD Undiksha, 7(2), 72–78. https://doi.org/10.23887/jjpgsd.v7i2.17477
Sagita, D. K., Ermawati, D., & Riswari, L. A. (2023). Kemampuan pemecahan masalah matematis siswa sekolah dasar. Jurnal Educatio FKIP UNMA, 9(2), 431–439. https://doi.org/10.31949/educatio.v9i2.4609
Santos-Trigo, M. (2024). Problem solving in mathematics education: Tracing its foundations and current research-practice trends. ZDM–Mathematics Education, 56(2), 211–222. https://doi.org/10.1007/s11858-024-01578-8
Säfström, A. I., Lithner, J., Palm, T., Palmberg, B., Sidenvall, J., Andersson, C., Boström, E., & Granberg, C. (2024). Developing a diagnostic framework for primary and secondary students’ reasoning difficulties during mathematical problem solving. Educational Studies in Mathematics, 115(2), 125–149. https://doi.org/10.1007/s10649-023-10278-1
Siregar, T. J. (2021). Peningkatan kemampuan pemecahan masalah matematis dan keterampilan sosial siswa SMP melalui pembelajaran kooperatif tipe STAD. AXIOM: Jurnal Pendidikan dan Matematika, 10(1), 97–109. https://doi.org/10.30821/axiom.v10i1.9265
Siswanto, E., & Meiliasari, M. (2024). Kemampuan pemecahan masalah pada pembelajaran matematika: Systematic literature review. Jurnal Riset Pembelajaran Matematika Sekolah, 8(1), 45–59. https://doi.org/10.21009/jrpms.081.06
Stewart, E., & Ball, L. (2023). The tension between allowing student struggle and providing support when teaching problem-solving in primary school mathematics. Canadian Journal of Science, Mathematics and Technology Education, 23, 791–817. https://doi.org/10.1007/s42330-024-00309-1
Strohmaier, A. R., Reinhold, F., Hofer, S., Berkowitz, M., Vogel-Heuser, B., & Reiss, K. (2022). Different complex word problems require different combinations of cognitive skills. Educational Studies in Mathematics, 109(1), 89–114. https://doi.org/10.1007/s10649-021-10079-4
Topping, K. J., Douglas, W., Robertson, D., & Ferguson, N. (2022). Effectiveness of online and blended learning from schools: A systematic review. Review of Education, 10(2), e3353. https://doi.org/10.1002/rev3.3353
Uttal, D. H., Scudder, K. V., & DeLoache, J. S. (1997). Manipulatives as symbols: A new perspective on the use of concrete objects to teach mathematics. Journal of Applied Developmental Psychology, 18(1), 37–54. https://doi.org/10.1016/S0193-3973(97)90013-7
Vessonen, T., Dahlberg, M., Hellstrand, H., Widlund, A., Korhonen, J., Aunio, P., & Laine, A. (2024). Task characteristics associated with mathematical word problem-solving performance among elementary school-aged children: A systematic review and meta-analysis. Educational Psychology Review, 36, 117. https://doi.org/10.1007/s10648-024-09954-2
Vicente, S., Verschaffel, L., Sánchez, R., & Múñez, D. (2022). Arithmetic word problem solving: Analysis of Singaporean and Spanish textbooks. Educational Studies in Mathematics, 111(3), 375–397. https://doi.org/10.1007/s10649-022-10169-x
Vickers, A. J., & Altman, D. G. (2001). Analysing controlled trials with baseline and follow up measurements. BMJ, 323(7321), 1123–1124. https://doi.org/10.1136/bmj.323.7321.1123
Vita-Barrull, N., Estrada-Plana, V., March-Llanes, J., Sotoca-Orgaz, P., Guzmán, N., Ayesa, R., & Moya-Higueras, J. (2024). Do you play in class? Board games to promote cognitive and educational development in primary school: A cluster randomized controlled trial. Learning and Instruction, 93, 101946. https://doi.org/10.1016/j.learninstruc.2024.101946
Wisenöcker, A. S., Binder, S., Holzer, M., Valentic, A., Wally, C., & Große, C. S. (2024). Mathematical problems in and out of school: The impact of considering mathematical operations and reality on real-life solutions. European Journal of Psychology of Education, 39, 767–783. https://doi.org/10.1007/s10212-023-00718-0
Wouters, P., van Nimwegen, C., van Oostendorp, H., & van der Spek, E. D. (2013). A meta-analysis of the cognitive and motivational effects of serious games. Journal of Educational Psychology, 105(2), 249–265. https://doi.org/10.1037/a0031311
Yang, K.-H., & Lu, B.-C. (2021). Towards the successful game-based learning: Detection and feedback to misconceptions is the key. Computers & Education, 160, 104033. https://doi.org/10.1016/j.compedu.2020.104033
Žakelj, A., Štemberger, T., & Klančar, A. (2025). An empirical study on basic and conceptual knowledge, procedural knowledge and problem solving among primary school students. International Journal of Instruction, 18(4), 627–650. https://doi.org/10.29333/iji.2025.18434a
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2026 Febby Deca Lestari, Hafiziani Eka Putri, Teten Ginanjar Rahayu, Alfiana Nurussama, Mariano Dos Santos

This work is licensed under a Creative Commons Attribution 4.0 International License.
Authors who publish with this journal agree to the following terms:
- Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution License that allows others to share the work with an acknowledgement of the work's authorship and initial publication in this journal.
- Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgement of its initial publication in this journal.
- Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See The Effect of Open Access).

This work is licensed under a Creative Commons Attribution 4.0 International License.

