Pelatihan MIT App Inventor sebagai Upaya Meningkatkan Kemampuan Berpikir Logis Siswa SMAN 4 Parepare

Putri Ayu Maharani, Indar Chaerah Gunadin, Naili Suri Intizhami, Eka Qadri Nuranti, Mardhiyyah Rafrin, Muh. Agus, M. Fauzan Iskandar, Sitti Rahma Yunus, Muhammad Faruq Al-Fauzi S., Muh. Abubakar Tunru

Abstract


This community service activity aims to improve the logical thinking abilities of SMAN 4 Parepare students by teaching the application of mathematical logic in compiling computer instructions based on MIT App Inventor. The method for implementing this service was problem-based learning training by taking the example of the traditional game of rock-paper-scissors as a learning case. Next, create a rock-paper-scissors game program using MIT App Inventor as a student learning experience in applying mathematical logic concepts. The evaluation instrument employed was a questionnaire to collect pre-test and post-test results, which were then analyzed using descriptive statistics and paired sample t-tests. The results of this service showed an increase in the average participant score on the post-test results, where the average pre-test score was 7.24 out of 15, while the average post-test score was 9.17 out of 15.


Keywords


Logical Thinking; MIT App Inventor; Training.

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DOI: https://doi.org/10.33394/jpu.v5i1.9786

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